This job is no longer available
This job expired on 23/09/2026. It no longer accepts applications.
Video Game Composer
Odixcity Consulting
Job description
About the role
We are looking for a visionary Video Game Composer to create dynamic, immersive scores that enhance our upcoming titles. Working remotely, you will define the sonic identity of our games, aligning music with narrative, characters, and environments.
Key responsibilities
- Compose and produce original high-quality musical scores, from ambient tracks to combat and cinematic themes.
- Develop adaptive music layers and stems that react to player actions and changing gameplay.
- Collaborate with narrative designers, producers, and sound designers to ensure music supports mood and pacing.
- Integrate musical assets into game engines and audio middleware (Wwise, FMOD) ensuring seamless loops and transitions.
- Iterate quickly on musical ideas based on feedback and playtesting.
- Manage audio assets, ensuring proper organization, labeling, and delivery according to technical specifications.
Required profile
- 3–5 years of professional experience composing music for video games with a strong, diverse portfolio.
- Fully equipped home studio capable of delivering studio-standard audio.
- Excellent communication skills for virtual collaboration and ability to meet tight deadlines.
Required skills
- Proficiency with DAWs such as Logic Pro, Cubase, Ableton Live or Pro Tools.
- Experience integrating music in Unity or Unreal Engine.
- Knowledge of audio middleware like Wwise or FMOD.
- Strong understanding of music theory, orchestration, arrangement and virtual instrument libraries.
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Odixcity Consulting